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JSDraven... I mean, Dravensaur 最近的評論

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目前顯示第 1-10 項,共 14 項
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總時數 417.5 小時 (評論時已進行 322.2 小時)
The best Game of Thrones game since M&B Warband! The game as a base has honestly way too many issues for a major release. However, this is the PC version, i am assuming you will use the Steam Workshop to mod the hell out of it. Under that assumption this is a major recommendation.
張貼於 2024 年 11 月 12 日。
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19 個人認為這篇評論值得參考
總時數 231.9 小時 (評論時已進行 130.3 小時)
Do you want to play a less fiddly version of the Blood Bowl board game? If that is the case this is very much a recommendation, the game handles all the dice rolling and stuff that slows the game down. And it saves a fortune on miniatures.

If not, i'd give it a miss. This is an obtuse game that takes a lot of time to learn, and the AI is dumb as bricks so the single player experience is pretty iffy.
張貼於 2021 年 4 月 5 日。
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1 個人認為這篇評論值得參考
總時數 2.9 小時
It's Free! Go play it, try and go in as blind as possible for maximum effect. Do pay attention to the trigger warnings though.
張貼於 2021 年 1 月 27 日。
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1 個人認為這篇評論值得參考
總時數 68.6 小時 (評論時已進行 53.1 小時)
Beats being in the Gulag
張貼於 2020 年 9 月 24 日。
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4 個人認為這篇評論值得參考
總時數 51.9 小時 (評論時已進行 8.7 小時)
搶先體驗版評論
A very enjoyable take on a crowded market. Does interesting things with mana gain and minion combat. AI is a bit rudimentary and there's not a great deal of content at present but still definitely worth your time,
張貼於 2020 年 5 月 28 日。
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總時數 5.1 小時
You know what you don't want in a Judge Dredd game? The enemies mostly being mindless undead and an almost complete lack of any cop stuff. The visual world design is great though
張貼於 2020 年 4 月 14 日。
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總時數 1,018.1 小時 (評論時已進行 65.0 小時)
A very well balanced CCG which is actually winnable as FTP. Would highly recommend
張貼於 2020 年 2 月 17 日。
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1 個人認為這篇評論值得參考
總時數 124.6 小時 (評論時已進行 88.9 小時)
Definitely the weakest of the Dark Souls Trilogy but absolutely still worth your time and money, especially now there's a ton of mods about
張貼於 2019 年 11 月 4 日。
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總時數 7.1 小時 (評論時已進行 2.6 小時)
Hotline Miami 2 feels so much less polished than the first. Increased difficulty translates to filling every level with swarms of enemies and the larger levels makes the game feel so random as the camera leads to many deaths from offscreen. Melee is now virtually useless as there are much fewer opportunites to use it due to longer sight lines that also result in the game having much less of a sense of "flow" than the original. Maintaining a combo or using a variety of weapons is incredibly luck based and overall the feel of the game seems just sloppy compared to the original. Very few of even the smaller gameplay changes feel like improvements to the original formula.
張貼於 2016 年 7 月 8 日。
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總時數 12.0 小時 (評論時已進行 6.4 小時)
Fast paced, ultra violent old school gameplay with an excellent soundtrack. The mask system gives a great deal of replay value even though the game is on the shorter side.
張貼於 2016 年 7 月 8 日。
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目前顯示第 1-10 項,共 14 項