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Recommended
5.7 hrs last two weeks / 473.6 hrs on record (356.8 hrs at review time)
Posted: 3 May @ 6:50pm
Updated: 13 Jul @ 11:30am

This game mostly works. It's really fun but plagued with technical issues.

The camera sorta works. It has a habit of literally flying into space and following your helldiver like you're a gd google maps satellite.

The ground is a suggestion. Expect to fall through it often. Also expect your precious samples to fall to oblivion if you have the audacity to die.

Armor doesn't feel right. Random trash enemies will randomly one-shot you for seemingly no reason even with heavy armor and the vitality booster.

Ship modules sometimes work. Every other patch you can expect a ship upgrade to suddenly stop working.

Controls sometimes work. Expect to get stuck T-Posing randomly or be stuck prone, unable to move.

Crosshairs are vibes based. Many of the guns' crosshairs don't accurately show where your bullets will land. These issues have been on the known issues list forever.

Gun stats and efficacy are in constant flux. Arrowhead has had a history of making the weirdest decisions with balance. I think they are anti-fun sometimes. This is a PvE game, why are we nerfing things so often? Why do newly released weapons feel so unfinished? There was a gun that had broken textures and copy/pasted stats from the starting assault rifle. I feel like a beta tester when new weapons come out.

Uhh, but yeah. The game's fun and I love it but I also hate it and I wish it was better.
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