Gilly Guillotine
[REDACTED]   United States
 
 
I am but a gloomy soul looking for peace, maybe a pizza and some MTN Dew.
Currently Online
haha family guy funni
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Favorite Game
98
Hours played
237
Achievements
Screenshot Showcase
Yes, I picked THIS ending. Yes, this is on my main save file.
Completionist Showcase
Review Showcase
I had actually beaten this game in one sitting, and I'm not so pleased with it. While it may look cool at first glance, with the art style that gives off some of that Batman: The Animated Series vibes, it's not until you actually start playing is where things get.....kinda less pleasant.

One of the early missions before you get the bullet time-esque ability has you fighting guys with machine guns in tight hallways and corridors, which can lead to some cheap deaths. Oh, and the bullet time ability in this game, while awesome in concept, isn't so great because not only does it slow down the world around Drake, it also slows Drake down as well. You will, however, need it in order to not die to the machine gun enemies so quickly. Supposedly, you also get the ability to.....uh, motivate souls (I think you move them towards you), and also the ability to detonate them later in the game, but as far as I can tell, they don't work at all. There's also an ability that DOES work, and it kills enemies in one hit, but you need to have your health higher than 99, which can be achieved by killing enemies and absorbing souls, and if your health is above 99, it'll slowly drain until it's back down to 99 again.

Speaking of enemies, a lot of them tend to be bullet sponges. While some of the enemies you face are robots and cyborgs, which is understandable, some of the other enemies you face are DOGS. Yes, somehow, dogs take a lot of bullets before they die in this game, and it literally makes no sense whatsoever. The bosses are even stranger; while they're mostly simple, some of the bosses you face take a decade and a half to kill, and then there will be times where you can't even tell if the boss is taking damage. Those bosses die when the game says they've had enough bullets.

Oh, and after a certain point early in the game, there's a game mechanic where, whenever you die, you get sent to the spirit realm or whatever for ten seconds. One of the four guardians insults you, and then you get sent back to the very start of the mission you died in. Cutscene and all. It wouldn't be too bad if dying wasn't so easy in this game, and a handful of levels are long, with some of them requiring you to find keycards.

So overall, this game's pretty bad. Anyone in their right mind would most likely save their $7 (or less, if it happens to be on sale) for something else, but if you're curious and want to see what this game is like for yourself? Well, I can't really stop you, now can I? (But in all seriousness, I can't, in good conscience, recommend this game to anyone.)
Recent Activity
4.3 hrs on record
last played on 7 Feb
22 hrs on record
last played on 4 Feb
8.9 hrs on record
last played on 26 Jan
100 XP