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Recent reviews by Got Rice?

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No one has rated this review as helpful yet
15.7 hrs on record (6.5 hrs at review time)
ITS A GOOD GAME TO GET GOOD AT KBM
Posted 7 November, 2023.
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No one has rated this review as helpful yet
17.6 hrs on record (17.1 hrs at review time)
Early Access Review
Battle Royale games have potential, PlayerUnknown's Battlegrounds has potential. From buying this game, to playing it, I haven't stopped playing it since. I always have that need to play games like this. But of course, this is a review, and reviews need to be compiled of constructive criticism. Korean developers Bluehole have done a good job of simulating a different, unique type of game, combining forms of group tactical play, to the fast paced get out and survive thrill.

The mechanics of shortening safe zones really does give off a tense vibe, and I can see it was designed for that, but also to stop campers! These mechanics of shortening safe zones has become the heart of PUBG, and is what makes the game function. Dropping from the plane, descending from the air, and scouting out your drop zone makes you feel more in control of your surroundings, and gives that extra feel of relief to find that SKS on the floor, or a level 3 helmet.

Playing within your own group of friends really does make the game more exciting and satisfying. Without taking it seriously, we can run on the fields near butt naked, one with his afro bouncing around like a rabbit on heroin. The tense feeling being held up in a building with your friends, hearing a jeep, or a bike louring near you really can give you some sense of fear, or even the unknown footsteps that grow nearer and nearer, to which could be your imminent end.

The one thing that frustrates me more is paying for cosmetics. Saving money to buy the game, and attempting to reach top 10 out of 100 is hard enough. Of course, you may just say they're cosmetics, however, cosmetics that give some form of camouflage within the map can lead to an advantage over others. I've always disliked the 'Pay to Win' marketing strategies that nearly all major game developers force in our faces. I'd feel happier to pay a Monthly Fee if everything i get within the game is available to me. Content is important, and limiting content for customers will always shed a bigger negative impact within the gaming community, and it's something that needs to be considered, and thought about regularly. If what Chris Roberts does with Star Citizen succeeds, you can rest assure that many gaming companies like Bluehole Inc will go bust. It's important to develop in the eyes of a consumer, rather than develop in the eyes of a developer!

Overall, I have to say, despite some negatives, the game itself, as an 'Early Access' game has proven to deliver in the majority of it's goals. The tense combat and tactical elements Bluehole Inc wanted to achieve have been achieved, the Safe Zone and Dead Zone features is what adds brings the game together, alongside anticipating your perfect Skydive for the best tools to do the job. If BlueHole continue to deliver an exhilarating and fun experience to PUBG, then i will be excited to see what the finished and continued updates this product has to deliver.
Posted 9 September, 2017.
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Showing 1-2 of 2 entries