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Gguy の最近のレビュー

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23件中 1-10 を表示
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総プレイ時間:154.6時間
Wasteland 3 is a game that nails down my every checkmark for an awesome RPG. It has absolutely explosive combat, a strong narrative, multiple ways to approach situations and multiple endings. Those aspects only being topped by its amazing soundtrack, its stunning visuals, and its balanced gameplay.

I was really doubtful when I first received it, but it truly kept me on the edge of my seat throughout the whole experience. I really felt like I was roaming through a snowstorm infested mountain range, and there was no real frustration to be met.
投稿日 2024年12月24日. 最終更新日 2024年12月24日
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8 人がこのレビューが参考になったと投票しました
総プレイ時間:128.2時間
The original Divinity Original Sin is a well written and artistically designed game that suffers greatly from terrible balancing, insane difficulty levels, and unfair combat scenarios that unless approached in very specific way offer little to no variety in terms of gameplay. While playing, you often find yourself in situations when one encounter is handled with ease, and another leads to an almost immediate party wipe despite both encounters being of the same level and the same area.

I at some point had more issues with a level 8 miniboss than I did with most lvl 16 encounters. I had to go back to it with a level 14 group just to be able to kill it. Same goes with some other encounters, as I had to be over-leveled to even stand a chance, and XP was a rare commodity.

During the last boss I had to decrease the difficulty from classic (normal) to explorer (easy), and even then it was an utter struggle as my resources were depleted from having to take down 2 bosses in a row, and the final one was overpowered to the limit of the definition. I quite literally couldn't finish the game.

You name it, they had it: 10 k hp ( I dealt 200 damage with full divine gear) , resistance to everything, resistance to resistance debuffs, the ability to kill most targets in a single hit, immunity to stunning, and constant help from waves of equally as powerful minions.

I love the second game, and the story of the first, so I'd love to give the game a positive review, but given the amount of frustration I faced playing it, I will simply have to go negative. In no sane world should a "normal" difficulty cause frustration or require constant reloading.
投稿日 2024年12月23日. 最終更新日 2024年12月23日
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総プレイ時間:35.8時間 (レビュー投稿時点:17.4時間)
This game has some extremely fun gunplay combined with an outright charming cyberpunk atmosphere, and some great musical design. I enjoyed every minute of it, and honestly hope the game is expanded upon further in the future. That ending definitely had me hooked for more.
投稿日 2024年8月30日.
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総プレイ時間:91.8時間
When I started off Dark Souls 2, I was very pleased by how much more forgiving most boss battles were, and how mysterious the setting was, but over time, the storytelling became way to vague to be enjoyable. The objective kept shifting, your character seem to have no motivation for doing half the things you made em do, and unless you explored every area prior to going to a certain castle, you would have no idea why you're even there.

Directions given by NPCs were also very vague, and once you actually found the places you were "meant to go to", you ended up confused as hell. Sometimes you just got items, and were supposed to piece together your objective.

Overall:

Pros:
-Less linear than Dark Souls 3 (have yet to play 1)
-Less rage-worthy bosses
-Fresh feeling due to the obscure nature of the land

Cons:
-Story loses all logic half way through the game
-Story assumes you've visited all locations and know what's going on even if you haven't.
-Soul Memory prevents pvp and co op matching after a certain amount of souls have been acquired
-Locations don't even seem to be physically linked.

Overall the premise of the story is good, but it's told so poorly in certain spots that it just degrades the whole experience.
投稿日 2024年6月2日.
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総プレイ時間:4.8時間
I've never watched the show up to this point, but this game was rather interesting. I have some reservations about the limited choices one could choose from, but besides that, it was a very well put together narrative experience.

In the future, I hope that Telltale will shine even more when they get their hands on an IP with limited if no content set in the future so that they can have full or near-full creative direction.
投稿日 2024年2月19日.
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:6.0時間
Paper Lily has definitely been an interesting experience so far. It's freaky one second, and lighthearted the next. Seriously looking forward to Chapter 2.
投稿日 2024年1月29日.
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総プレイ時間:5.9時間
An amazing follow-up game to the original experience that really delivered in every way that It did. Shedding light on many things previously unknown or unexplained to us.
投稿日 2023年12月26日.
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2 人がこのレビューが参考になったと投票しました
総プレイ時間:5.0時間
早期アクセスレビュー
Scarlet Hollow is honestly of the best narrative horror experiences that I've had in ages. It starts off slow, and introduces you to a town full of interesting characters, then delves deep into the wicked and the horrifying, keeping both the moments of joy and horror equally balanced and well presented. What's more, it kept me excited and on the edge of my seat the entire time. Definitely a must have item in your library!
投稿日 2023年11月25日.
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:256.6時間 (レビュー投稿時点:249.3時間)
Pathfinder: Kingmaker was an astonishing experience, and one of the first RPGs in a long time that managed to grab hold of me completely. It had an intriguing cast of characters, exciting combat, some TOP NOTCH writing, an interesting and unique kingdom management system, plot twists, and a wonderful soundtrack. It was also incredibly long, and had taken me over 230 hours to finish (this includes the Varnhold DLC).

My only complaints were some of the boss battle designs, as they were horribly difficult and quite often unfair (Especially in the Depths DLC), and that the kingdom management at its default setting got a bit tedious towards the end of the game when you were being bombarded with time limits. That aside, this is an awesome game, and a suggest that everyone give it a try!
投稿日 2023年8月15日.
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:168.3時間 (レビュー投稿時点:167.9時間)
As much as I love Larian's games, Baldur's Gate 3 has to be about the biggest DISASTER I have played to date. It makes me wanna break my screen at times. Like, I tried to enjoy it, I even did for the first act, but as soon as I reached act 2, it just became too tedious to play. I restarted the whole thing 6 times!

The game has broken story progression where certain characters recognize you even though you've never met them. The difficulty spike after ACT 1 is through the roof, and even if you clear out the entire in-between area, you're still gonna be underleveled. The game's extremely hard even on the easiest of difficulties, and reloading's common...

I could go on, but frankly, I believe I've made my point.
投稿日 2023年8月4日. 最終更新日 2024年6月19日
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