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1.2 ore in totale
A lot of people are comparing this to Megaman, but that isn't really necessary. This is just an objectively bad game all on it's own without worrying about who made it.

Obvious problems include:
* Artificial difficulty. You will die in random and unpreventable ways. You will also run into numerous unpredictable inconsistencies. Will you slide on that surface? Can you grab that edge? The only way to know is to try and and see if you die or not.
* Pointless combo system that just makes everything annoying, but not difficult
* Buggy dialogue boxes such as "Hint" boxes that are missing text
* Horrible cutscenes
* Unrefined controls
Pubblicata in data 4 luglio 2016.
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