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Zamieszczono 16 września 2024 o 11:53

I played A Case of Distrust, and this is somehow similar. Mild catching story (a dime novel), mild interaction and elegant, minimal graphic. I can be a player also without this game, it adds nothing to my collection. Why did I buy it? If we had a neutral review, this would be my vote at a first approach. Another question: if we have developed, through decades of programming, adventures that were, several years ago, simple text adventures and nowadays, wonderful pnc games, what is the goal of such a title like Sarawak? Is this supposed to be a new genre? OK, I can agree but that is not my type. Is it an experiment? OK, good approach, thumb up. It is a pnc adventure? Thumb down. Well, after this explanation, I'll vote it as a kind of interactive literature, so thumb up. Please comment if you agree.
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