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Indsendt: 18. jan. 2024 kl. 7:21

Very engaging roguelike for those that like platformers. Lighter tone on enemies compared to deadcells, but you can differentiate all enemy attacks. The story is mediocre, but this came just came out, and can definitely improve. This game truly shines on their boss battles and power scaling/builds. It isn't soullike where you die in 2-3 hits deadcells, but enough where it is very rewarding to learning attack patterns. There is a strong variety of bosses that add each run with lots of flavour. I can see them adding different worlds/biomes and alternate final boss later in dlc.

There are 4 characters which are more than enough to fit everyone's style of play.

Only a few issues/suggestions.
Bug: Aries challenge doesn't work sometimes and she doesn't slam/accelerate enough rocks within the time limit to complete the challenge.
I believe the astral aura where the snowflake has 20% proc a plasma is bugged where it never procs a plasma.

Suggestion: After unlocking everything, some pickup locations become "empty", I would fill it with something so even when randomly generated, you can still receive something simple like quartz or keys.
Maybe allow reroll of spells in intro room with excess stones. I need something to dump my sun stones.
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