Armada
Louisiana, United States
 
 
boats with guns, gunboats
Online
Recente activiteit
584 uur in totaal
laatst gespeeld op 23 nov
1 uur in totaal
laatst gespeeld op 22 nov
0,9 uur in totaal
laatst gespeeld op 21 nov
Scaryface4567 4 sep om 20:59 
Nerd
BillyButtholeBeer 20 dec 2023 om 8:48 
Ive seen this dude play he uses a 4:3 sanyo lcd tv to play over component cables!
Nightfall 28 mrt 2022 om 16:10 
I've seen this dude play, he doesn't even use a monitor. He visualizes the map in an detailed rendering, completely in his mind. He has a biological wallhack, his godlike perception highlights all enemies within light-years. His eyes are closed as his mouse gracefully swerves across the table, making immaculate twitches as he flicks from head to head. The bullets that escape his gun barrel are surgical; each making a deadly strike in between his opponent's eyes. His spray control is otherworldly, his crosshair erratically jolting across the screen as his wrist muscles perfectly predict the next bullet's location. Time slows as he peeks, sunlight curving as his trigger finger impacts his mouse button while enemies are sent to digital heaven before they even know what happened. He is unkillable. He is undefeatable. He is the epitome of eternal.







also his magnum dong makes everyone around him feel inadequate.
Black Rotcod 26 mrt 2022 om 15:20 
Ben?
喜多 郁代 4 sep 2021 om 18:23 
Destiny 2 hacker, got VAC banned on a non vac enabled game
Davy_Crokett 14 dec 2020 om 23:06 
Many gamers consider Electronic Arts the bane of the gaming industry. With its cash-grab titles, endless in-game purchases and corporate controversies, it’s hard to imagine how one of gaming’s largest publishers is still standing on its feet.

Despite all this disagreement, EA doesn’t seem to understand the bad reputation they have. Just last week, Matt Bilbey, one of the bosses at EA, told Games Industry:

“25 years at EA and I still struggle with the external perception that we’re just a bunch of bad guys. We love making and playing games. Unfortunately, when we make mistakes on games, the world knows about it because it’s of a size and scale.”