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Recent reviews by Dough Goblin

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1 person found this review helpful
1,038.4 hrs on record (443.2 hrs at review time)
A complete disappointment.

A piece of ♥♥♥♥ by a dev studio that's got their heads so far up their asses that they'd rather change things no one wanted them to, and take feedback only to completely ignore the majority of it.

But what makes this game genuinely infuriating is how they've left core features spanning back from COD4 out, decide to implement them again and then act like they've done something ground breaking.

And that's not mentioning that the game is basically a beta since it's barely functional.

-Hit reg is horrible and you'll feel it
-Challenges won't record sometimes
-The game is extremely badly optimized, crashes about
-The UI is possibly one of the worst things I have ever seen in my life
-Multiplayer basically functions as a camo grind simulator and weapon leveling platform for WZ2, which is also ♥♥♥♥♥♥♥ horrible, and DMZ, which honestly is the best component of this trio but crashes so often that there's no point in playing because you lose everything.
-Weapon damage is legitimately inconsistent from hard stats for some reason and this has been proven
-If you actually have opposable thumbs, good luck having fun in this game with it's disgusting matchmaking algorithm that makes it that you can't even play this game with a friend of a different skill level. You don't even need to be that good. Just remotely decent for this game to punish you heavily by sending you into a COD League match.


Don't waste your money. Maybe in two years, when the next game's out, it'll actually be a playable game. Just like every other COD that's come out after MW2019, which wasn't all that anyway.

I didn't even buy this game and I still feel like I've been robbed.
Posted 25 January, 2023. Last edited 25 January, 2023.
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No one has rated this review as helpful yet
17.3 hrs on record (7.3 hrs at review time)
This is a fine example of a horror game, that does everything to deliver as a genuinely horrific experience. Despite it clearly taking headers from games like Silent Hill, it never feels like it's just straight up stealing anything, and delivers so much on its own terms, which is a rarity in this genre. The atmosphere is incredibly oppressive and it works incredibly well in the game's favor, adding tension even with no enemies being around and making those times that they do come by, that much more tense and paranoia triggering. And it doesn't help that the enemies in this game are some of the most well designed enemies I have seen in a horror game in a very long time. Legitimate nightmare fuel.

I will say though, I do have two grievances. One being, that health regeneration in this game is just, really, really slow. And with no healing items to assist you on your journey through this psychological hell, it does tend to slow down the game more than it needs to. The second, is that this game just doesn't have enough attention. For what it is, despite that one flaw, it's a precious gem of a game in a niche playing field and it deserves so much more attention for what Akuma Kira's accomplished with it.
Posted 29 December, 2018.
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