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Recent reviews by N² (Djookie)

Showing 1-4 of 4 entries
1 person found this review helpful
3 people found this review funny
16.2 hrs on record (11.4 hrs at review time)
Early Access Review
Pathetic, the community is all shoot now ask questions... never...

If I wanted to spend my day farming only to have it taken away from me on a repeated basis, I would go become a farmer in Zimbabwe.
Posted 1 January, 2017.
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No one has rated this review as helpful yet
8.6 hrs on record (3.8 hrs at review time)
All in all, I enjoyed playing this game, bar the extremelly frustrating parts - but this is a beautifully well put together and quite an innovative concept for a platformer.

Pros
+ Ok Story
+ Beautifully rendered Scenery
+ Non stop action
+ Innovative twist on the puzzle platform genre

Cons
- Very Short (Completed in 8 hours)
- Controls can be frustrating, especially in twitch reaction moments where every second counts (pushing right can cause you to spin back over the left side of the wall)
- Trial and error platforming, Traps etc. will often not present themselves until you mistep and die without any warning causing you to replay the same scene several times and be reset quite a distance back.
Posted 2 January, 2015.
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No one has rated this review as helpful yet
18.6 hrs on record (17.2 hrs at review time)
One of the most irritating games I have had the misfortune to play... the controls are clunky, enemies often swarm you, and if you do not have flares or flashbangs to keep them at bay, you're stuck with a clunky flashlight, and an often "I will confuse your running with your dodge control mechanic" not to mention some of your enemies charge you even with the flashlight on them - these same enemies kill you in two hits - the story is about the only thing that saves this game from failure - if you enjoy being frustrated constantly as in getting killed and reset about a minute back then this is your game... Also the idea about shining a flashlight on your enemy before you can kill them, would be a good idea, if they didnt make it ridiculously hard with the abysmal controls to keep the flashlight on the ever dodging enemy considering you often have another 2 or 3 enemies beating on you at the same time...

EDIT: Played a little bit more and realised this game gets even worse - at one point you aren't even given a gun, you are just told to run and dodge the enemy attacks - oh so much fun when you playing a game where the controls feel like rusty oatmeal... at this point ... Game has been removed from my life and computer
Posted 30 December, 2014. Last edited 31 December, 2014.
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3 people found this review helpful
6.4 hrs on record (6.3 hrs at review time)
For a cheaper Indie game, this Game shows alot of promise - The devs just need to sort out a handful of minor issues, such as the obvious issue when trying to swop out tanks (it doesn't seem to work yet) and the fact that the guildies all seem to be a whiney bunch of *****s that want to quit as soon as you give one item to another player - the battle log also can sometimes pop up covering a whole set of commands down the left side with no close button.

If you are expecting a die hard world of warcraft style game from a guild leader point of view, then you're not going to get it from this... at least yet... but if you're looking for a quick and casual fun click about then you can't go wrong.

If I can make a recommendation i think the devs should give players the ability to create their own raids for others or themselves, and perhaps have the ability to create custom guildies instead of the repetitive list of whingy players in the list? - didn't see these options, so I apologise if they are there already
Posted 13 December, 2014.
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Showing 1-4 of 4 entries