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Recent reviews by Dingo

Showing 1-6 of 6 entries
No one has rated this review as helpful yet
1 person found this review funny
91.6 hrs on record (23.3 hrs at review time)
I played the closed beta, other than the amount of content, not much has changed bug wise, they still there.

If you want to enjoy this game, make sure both ubi and steam overlays are disabled, this will improve your fps and gets rid of about half the annoyances, and some of the bugs ...

Once i disabled the assistant, muted the dialogues volume and turned off in-game radio, my racing times improved and i actually started enjoying myself while driving around.

Expect to spend some time in settings making the game your own.
Posted 26 January.
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2 people found this review helpful
276.2 hrs on record (25.9 hrs at review time)
If you leave the door open, the food will walk right in. This place is paradise :)

Still in development, don't expect everything to be perfect.
Posted 17 December, 2021.
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7 people found this review helpful
270.8 hrs on record (141.6 hrs at review time)
One of the best sandbox games I've got my hands on.

Looks like the game adjust itself to your play style, if you run around in vehicle without weapons, combat events are much less frequent.

And if you armed to the teeth, you'll get plenty of stuff to shoot at. The more you kill pirates, the bigger the grudge they hold against you. If you like to blast things from the sky, make sure you put some defenses around your outposts.
Posted 13 November, 2020. Last edited 13 November, 2020.
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40 people found this review helpful
3 people found this review funny
5.0 hrs on record (3.9 hrs at review time)
Early Access Review
To be fair, i'm definitively more of a creative sandbox guy, not a hard core survival guy, the visuals and positive reviews are what has drawn me to Subsistence.

The visuals are beautiful and the game seems to run well, that's about all the positive things i can say about the game.

[TL:DR]
The game resource management is too far removed from reality to be truly immersive.
[/tl:dr]

I guess what breaks the immersion for me the most, are these things:

The disproportionate need for food and water, and the complete lack of basic resources. Humans can survive without food for about 3 weeks. And without water for about 3 days. In the game you will have to eat and drink so often that you have little time to do anything else but to search for food and water. Water cantines are enough for single drink, and they do not stack in the inventory. Taking up your limited space.

Apparently lack of protein will kill you within a game day, the plantlife (except kelp) is completely devoid of proteins.

Natural fibers are one of the most abundant resources in the world, unless you find yourself suddenly in middle of Gobi, or the Sahara, you can't literally make a step in the real world without tripping over it. In the game you have to search for tiny, camouflaged plants that give single fiber.

While trees are plentiful, You get 3 logs from cutting down a tree, and you can't tell which trees you have already harvested and which ones you can still harvest.

Takes 5 boxes of gunpowder to make single 9mm round. And it takes at minimum 2 rounds to kill a chicken or a rabbit.
While i've never taken a pot shot at a chicken, i can kill a rabbit with a single shot from a .22, a 9mm handgun round would most likely make a mess of the rabbit.

I can't pick back up my own arrows? What is the point of using a bow then?

Weapon handling when looking down the sights is oversensitive and twitchy.

I could go on, but i think there is no point. i will try in another 6 months and see what has changed.
Posted 14 April, 2018.
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4 people found this review helpful
4 people found this review funny
0.5 hrs on record
So much npc dialogue, am i playing mmorpg or a dating sim ?
Posted 30 September, 2017.
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64 people found this review helpful
4 people found this review funny
44.1 hrs on record (41.2 hrs at review time)
Early Access Review
Vaporware and scam.

Anger 8/10

Will never buy anything from Daybreak again.
Posted 29 August, 2015.
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Showing 1-6 of 6 entries