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Опубликовано: 26 сен. 2017 г. в 9:55
Обновлено: 5 ноя. 2017 г. в 7:41

Turning mods into micro-DLC's. Wow. Just wow.

It's bad enough when you buy a game knowing 50%~ of the content is already developed and locked behind a DLC paywall to be released on demand. But when you start selling mods as DLC, well.. that's just too far.. way too far.

I've been an avid gamer for 15+ years, but if this trend in the gaming industry continues they way it's going, I'm going to need a new hobby.

The focus used to be around making a great game which then in turn made a profit. (Warcraft, Age of Empires, Grand Theft Auto's, Previous Fallouts are just a few examples) Now it's just profit... all profit.This game is a prime example of how the gaming industry has largely abandoned making games that will make a timestamp on our lives and memories, in favour of just milking the masses on the backs of a popular franchise and appeasing their shareholders.

As for the game itself.. the story side-steps from one place to another so often I had forgotten all about the main characters actual motivation; his/her lost child. Also, it is literally impossible to be evil in this game, it does not have anywhere near the amount of decision making of previous fallout's. I mean, you can be a bit of an ass, but nothing you say or do really seems to change anything in the story.
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