4
Products
reviewed
0
Products
in account

Recent reviews by Cozzie

Showing 1-4 of 4 entries
5 people found this review helpful
274.6 hrs on record (46.2 hrs at review time)
Too many sandbaggers.
Posted 13 July, 2019.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1 person found this review funny
1,000.1 hrs on record (793.0 hrs at review time)
Saffzo doesn't have this yet make the most of this good game before he joins this toxic as ♥♥♥♥ community.
Posted 12 January, 2018.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
1 person found this review funny
500.0 hrs on record (15.1 hrs at review time)
If you are looking for a serious review, I hope you listen up.

This new installment has thus far expanded on the one giant leap Codemasters took on F1 2016 after falling rock bottom a year earlier. It maybe hasn't took a giant leap of it's own, but maybe put both feet further up. After exploring all the game's new features I find this an enhanced F1 2016.

R&D
Let's talk Career Mode. Last year Codemasters mainly focused on bringing Career back up to Earth per se, whilst adding the new R&D section to actual feel that you could have took that Manor car to glory, as demonstrated by the one and only Benjamin Daly. This year, they have built upon that foundation, including over 100+ Upgrades to put on the car, covering all different aspects such as Aero, Chassis and the main Engine itself. At first it may seem a bit daunting for a casual player, and it did to me, but when you could have took the Sauber from last to first within 2 seasons last year due to the small amount of upgrades available, this year it will feel more of a reward when you and Paschal (hopefully you picked him) are challenging the Ferraris and the Mercedes in Season 4/5 after trying so hard to build up those resource points for a few seasons now. Another cool feature about the R&D is that some potential upgrades that you apply could actually fail, giving the game a bit more realism, as well as not making every upgrade available for the next race. Overall, it's one of the main things Codies wanted to improve from last year and they have done well, 8.5/10.

Engine Problems
One of my big problems with F1 2016 was how AI were extremely exposed to engine failures, something I would have expreienced 2 maybe 3 times every race, WITHOUT ME GETTING ANY.However, Codies have soorted this out by not only making us vulnerable to engine failures as well, but also adding more depth by forcing us to check on each engine part. As in real life, each driver is given 4 engines to use over the course of the year, and if one fails, they must use another one with the punishment of a penalty. This is the same in game, which is really nice to see, making us more involved during a race to see if there is any risk of a particular part failing. And of course, in the trailer showcasing this they used Mclaren, props all to Codies for that. 8.5/10.

AI
The AI in this game seem very similar to F1 2016 something that might bugger some players. The AI never really go for unnecessary overtakes, and as a whole can be quite cautious. However they will stick their nose down the inside if given a chance. Unfortunately, from what I've heard the *glitch* which causes the AI to stick to their position coming into the pits even if another car is still there still remains, which did annoy me a little bit on F1 2016. The grid order seems very realistic, with Mercedes and Ferrari dominating most races, with Red Bull close behind, then the midfield bunch followed by the Mclaren's and Saubers.As a whole though, the AI are decent, not awful (like they were on old generation), but definitely something Codies might want to improve on for F1 2018. 6/10.

Customisation
Last year Codies enabled us to choose our own avatar, helmet and number, something that I liked, but something I hated say if i didn't like my helmet, as I has to restart all over again. This year, we are now able to change our helmet, avatar and number as many times as you want, as well as unlocking number 1 by winning the championship. All helmets remain the same, apart from the new competition winners that are new. Some of them look ok, but none of them are customisable which kinda sucks, because a few have cool designs. You can also have female avatars as well, so if for some reason you want to change sex before Spa feel free. Overrall, it's better but not great. 7/10.

Drivers/Animations
Now, where to start. One of Codies weak points are their ability to make good animations. Since F1 2015, where they started showing the driver's faces and added podium animations, it's been one of my negatives of the F1 games, same with 2017. I can definitely see improvements to some driver's faces, for example Hulkenburg, Kyvat and Verstappen all look a lot better, but the same can't be said for others. Most drivers look creepy as ♥♥♥♥ and some look nothing like their real life counter parts. Idk what they did to Lewis Hamilton but what they did wasn't good. Also whilst I'm at it, I'll mention podiums as well, something that changed as well, not for the good nor for the bad. One complaint I have is that all drivers get the same podium animations for winning, something we know doesn't happen irl. One hope for the future is that Codies make the drivers have more diverse personalities, not like they are all controlled by the same robot, just with the drivers faces planted on them. As mentioned in WTF1's Review, imagine Ricciardo doing a shoey, Hamilton throwing his trophy in the air or even Kimi just looking really miserable dispite winning a race, now that would be awesome. 4/10.

Classic Cars
Since F1 2013, when Codies added Classic Cars into the game, I've been dying for Codies to put them back in at some point, and in F1 2017, they finally did it, to my delight. All of the cars are awesome to drive, two in particular being the MP4-4 (obvs) and the dominant Ferrari F2004. Another really cool feature they implemented into Career Mode involve these cars, where you meet Jonathon who invites you to invitational events were you take on different events in different cars, something I feel is awesome and something I did not see coming at all. 9/10.

Online
Online Multiplayer we all know won't be perfect, as it is with any other Online game. A cool feature that Codies have added is the 2 slots for spectators to watch, something that will definitely come in handy for League Racing. Apart from that, most things look the same, I would need to wait and see as to how much Aliens have landed onto Earth to bug into the game, but until then, a solid 6/10 will do.

Championships
Another main problem I had woth F1 2016 was with the lack of offline choices. You had Career Mode, Championship Mode, Quick Race and Time Trial. 2 of which I barely touched. Now in 2017, Codies have added additional Championships, adding to the depth this game has to offer. Some use Classic Cars, some use Modern, but if you are feeling bored of Career Mode, which I hope you don't, then these are your alternate routes. 7.5/10.

Graphics
As usual, the game doesn't fail to disappoint with the looks. It's very similar to F1 2016's, but I just think it's better. Maybe something to do with the shaders, as anything at sunset is glorious. The cars look cool, maybe a liitle bit abovve the ground but I'm ok with that. Obviously they are using the Melbourne versions of the cars so the graphics are different to what we will see at Spa this weekend, but an early patch to fix it up will be fine and dandy. 7.5/10

Handling
I don't use a wheel, sorry guys. As for people with pads (on body or a controller), the imput lag is way less noticeable this year, which is always nice. Also, if you have been using traction control on full, it might be an idea to switch to medium, as I think it's way easier to control the car. Apart from that, decent, 7/10.

Price
Being £45 seems expensive for aa game, but actually if you compare it to the likes of FIFA 18 and COD:WW2, it's a reasonable price for a game which is vastly expanded from last year. The amount of content it contains will leave you with something to do for a good while, so for a die-hard F1 fan this is a must buy. For the casual viewer though, the choice is all yours, buy now or wait a few months until it goes on sale, and then buy it then.7/10.

Other things to mention:

Monaco at night - 10/10.
Both Mclaren's retired in the first race (for me at least) - 10/10,
IntoTheBarrier was top of the leaderboards at something - 0/10.

Overall: 8.2/10 Recommended.
Posted 25 August, 2017.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1 person found this review funny
54.4 hrs on record (23.4 hrs at review time)
Good game, really fun to play with your friends and most of the missions are unique whether it is stealing a car from a car shop and driving it to a certain destination or an escape mission in which you are given an item at the start and try to defeat the cops whilst the van is on its way. Overall I am very happy that I got this game for free, and although I really shouldn't be playing it (oh well) I'm kinda glad I am.
Posted 19 June, 2017.
Was this review helpful? Yes No Funny Award
Showing 1-4 of 4 entries