3
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361
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Recent reviews by Tim Collier

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
1.8 hrs on record
I wish we had a star rating system instead of just yes or no. Here's why.

The game's length is short, so unless you get the game on sale you'll be disappointed with what you get for full price.

There's no replay-ability from what I can see. Once you know how to complete the game you don't have to do everything. If the codes and placement of objects randomized it would at least require some effort. That being said I will replay because there's an alternate solution, so at least there's that.

The graphics aren't bad at all, and it runs very smoothly. I wish you could save the game along the way, but you basically reach a stage in the game and then if you quit you can choose to start from that stage.

The puzzles were well done, although the final stage puzzle felt rushed and not on par with the others.

Overall I'm glad I played this game, it was my first try at an Escape Room in VR, and I'm looking forward to their other game.
Posted 9 February, 2020.
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No one has rated this review as helpful yet
8.0 hrs on record (7.8 hrs at review time)
I bought this game during the Steam Winter Sale for $20US, and that was based on both the reviews and the beautiful screenshots. When I finally sat down to give it a try, I was so enthralled with the gameplay, the story and the visuals, I couldn't stop staying up far too late.

The best parts of this game are the things I love most....puzzle solving, a great story, and the environment you're placed in felt real and authentic. It's apparent that the developers spent time planning this game out thoroughly, and it shows. There's not any point where I felt like they took a shortcut to get to the next point in the story.

The game mechanics felt on par with what I liked about Half-Life/HL2. You're part of the story, and while it's not free-roaming and you are limited in what you can do, it's not always obvious and there was more than once that I stopped, leaving my character standing in a hallway, as I pondered my next move. I just loved that, because once again I wasn't led to the decision I made in some cases, and others were obvious.

The voice acting was top notch, the music adding to the scenes, and with an RTX capable video card I was in awe of the visuals, especially the scenes on the moon's surface.

Now, the few negatives in my opinion must start with the length of the game. I played through once, and died a few times restarting certain points, and I think it's around a 6 hour game from start to finish. I did not find all the clues or complete all tasks, so there's a little more to do too. But when compared to spending $20 to see a 2-3 hour movie, I feel I got my money's worth. The story felt like there was more to tell though, and would have been great to see it keep going, especailly if I bought it at full price.

One last thing to add...if you don't like what I call "Mario" games, where you have to complete maneuvers with your character, with runs, jumps, climbing and floating, especially in most cases with a clock counting down, then you might avoid this. They didn't cause me to dislike the game, but if you're looking for a strict adventure/story game, you should know this going in.

In the end, I'm very glad I played this game, and I look forward to a continuing story from these developers, who in my opinion made a very complete and polished product.
Posted 19 January, 2020.
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1 person found this review helpful
8.0 hrs on record
I love puzzles, and open worlds, and this was a combination of the two. Starting out, the story and puzzles were fun as you tried to find a way to open and close gates, change switch positions, and connect light beams. Those are logic puzzles, and they're very well done.

But then I began encountering more and more puzzles where it wasn't about logic, but about being able to evade and it started feeling like Mario Brothers. Eventually I lost interest and stopped playing, although I may come back at another time and try again.

There's so much to love about this game, it's beautiful, an evolving story that I really wanted to see through, and above all the attention to detail is pretty evident. I just wish the game didn't fall back to having to dodge and weave through and around obstacles, and remained as a series of ever evolving logic puzzles.
Posted 17 February, 2018.
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Showing 1-3 of 3 entries