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Yhden henkilön mielestä arvostelu on hyödyllinen
yhteensä 12.3 tuntia
(NO SPOILERS)
You ABSOLUTELY need to play Life is Strange 1 AT MINIMUM before you play this one. It is integral to the underlying plot.

Note, that there isn't a single Life is Strange game that I would NOT recommend.

However, as each game is released, I have an ever-growing concern that they continue to get shorter and shorter. This game was, at it's core story, only about 10 hours. For $50, its amounting to around 5 dollars an hour (depending on how long you take to putz around). While I understand that this is a large studio, and a massive franchise, causing larger efforts to create a cohesive experience I would imagine; I fear that the series is consistently dropping in world intractability and, subsequently, game duration.

There are significantly less interacables, and it seems as if choices are far less significant in altering the game's outcome as, let's say, LiS2. The second game has the most final outcomes, and the choices you make along the way culminate into those endings in a way that you cannot predict, which is, in my opinion, what makes these experiences appealing in the first place.

In this game, you make a significant choice within the first 30 minutes. However, the choice is not nearly as significant as it is suggested by the "SUPER IMPORTANT DECISION HERE" cutscene that pops up that we are likely all familiar with. There are several of these throughout the game that are relatively inconsequential, apart from a character maybe being "on your side" in the final sequences, which, honestly does not matter in the slightest. You will not be locked out of a significant ending (like LiS2) if you make the "wrong" choice. All it changes really is who shows up in cutscenes for you later, and getting closure with these inconsequential characters that you form very little bond with in the first place. There is one character you will probably love, though, and you will stop at nothing to make him happy. Love that guy.

While I am clearly critical of the direction the studio is heading with these games, it is still an incredible experience that I believe most people would not think twice about these points, realistically. At least for the short time that you can play it; as, like I said, the game is way too short.

TLDR: I have autistic fixations on series I like. You will like the game, especially if you're a casual story game enjoyer.
Julkaistu 9. marraskuuta
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Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 5.1 tuntia
Honestly pretty good. It actually feels like an Assassin's Creed game as opposed to Odyssey and Valhalla.
Julkaistu 21. lokakuuta
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3 henkilön mielestä arvostelu on hyödyllinen
yhteensä 20.7 tuntia (17.1 tuntia arvostelun laatimishetkellä)
Gotta give it that Yak 2-ah

please kill me
Julkaistu 26. syyskuuta
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Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 14.1 tuntia (3.8 tuntia arvostelun laatimishetkellä)
I spread a rumor via 50 papers scattered around the office about the boss having an underage girl anime figure collection, so he got voted out.

Good game
Julkaistu 1. syyskuuta
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 89.8 tuntia (54.9 tuntia arvostelun laatimishetkellä)
Remove venture and bastion and the game will become fun. Trust
Julkaistu 26. huhtikuuta
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Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 155.3 tuntia (1.9 tuntia arvostelun laatimishetkellä)
10 years in the joint made you a ♥♥♥♥♥♥♥ schizo
Julkaistu 26. tammikuuta
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 57.9 tuntia (5.4 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
I was a little bit nervous about how the state the game would release in, considering their previous game Craftopia released almost unplayable, and took probably ~2 years to flush out into something that made any sense.

Fortunately, Palworld blew away my expectations. The progression of the story is solid, it doesn't feel too grindy to get to a point where you understand the game mechanics. The exploration is solid, with the continued addition of the glider, as well as ride-able monsters. I'm a huge fan of getting rid of the massive magic menu UI and just allowing the player to let their monsters take care of the magic.

The developers truly put a lot of time and effort into this game, and it's clear. They used their past mistakes with Craftopia to develop a new title that really improves on all of the proof of concept ideas that fell flat previously.

The multiplayer works right out of launch.While I'm not a huge fan of progression being tied to your friend's world in the format of "dedicated" servers, where the host has to be online for you to play, I understand that this is done to reduce server load when the devs are as small as PocketPair. Peer-to-peer game hosting is the smart way to circumvent the massive cost of multiplayer servers.

Overall, solid launch. I'm really enjoying it. Didn't mention too much about the industrial side, as I only have very basic setups I don't feel I'd be able to fully critique it or tell anyone if it's "good" or not.
Julkaistu 19. tammikuuta
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2 henkilön mielestä arvostelu on hyödyllinen
yhteensä 42.8 tuntia (12.5 tuntia arvostelun laatimishetkellä)
It's a Yakuza/Like a Dragon game. Of course it's good.

Kiryu is back with another engaging story that you never want to put down... Taking place during the same time as Yakuza: Like a Dragon, it is highly recommended that you play that game first. You will be able to pick this up and play without too much missing if you haven't played the previous title, but things make even more sense if you have the hindsight of the last game. It is also very exciting to be able to draw similarities in the key story points. "Oh, I remember that happening in LAD7!" is something you will think a lot.

The game looks incredible and feels seamless to play. Running into enemies keeps you in the world and you're right back into it after fighting, no loading screen, no waiting. This was my only gripe with Like a Dragon 7, and it was solved. It's as funny and off-the-wall as Yakuza games are, with the focus on combat quality that the Like a Dragon section brings to the table.

It is worth mentioning, though, the game is probably only ~15 hours. While that's a lot for a game nowadays, it's unusually short for an RGG game. I imagine this is the case as it is a "catch-up" storyline, so we learn what Kiryu has been up to just before Infinite Wealth. With the two games releasing so closely together, along with the rerelease of Ishin in an entirely new engine, it's no surprise the game is short. I just hope Infinite Wealth will be a longer game.

There are still a ton of quests and minigame challenges I haven't completed, though.

There's no BS DLC or season passes that other companies try to shill out. RGG is a perfect example of what a video game company should be.
Julkaistu 22. joulukuuta 2023 Viimeksi muokattu 22. joulukuuta 2023.
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3 henkilön mielestä arvostelu on hyödyllinen
yhteensä 0.9 tuntia
It was boring. The gameplay loop of Diablo has not changed since 1996 when Diablo 1 released. It peaked with Diablo 3, but that was 11 years ago... If you want to survive in the industry you need to do more than update graphics and release the same game every 10 years. It needs to have something new that other games don't do better... But Diablo has done none of this. They continue to use their name to release projects that are uninteresting and stale. Badlurs gate does the RPG elements far better, and there are tons of MMOs that are more enjoyable experiences that are not 70 USD. You have a solid base with the Diablo franchise, please expand on it. Be less safe and it will pay off. Refunded. Not sinking hundreds of hours (which is what you expect when you pick up a Diablo title) on a game that isn't fresh and exciting to play.

P.S. You guys don't have phones?
Julkaistu 16. joulukuuta 2023
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Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 11.1 tuntia (8.4 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
Game used to be awful. Now it's fun. Unfortunately, any progress you made before the move to the open world concept was wiped, and you mostly have to start fresh. Not a big deal to me, was going to restart anyways.

This game has a little bit of everything, but does not have a lot of complete ideas. Kind of a "jack of all trades master of none" type experience. If you like Breath of the Wild / Tears of the Kingdom, and like RPGs, you'll probably like this game.

The camera can be a little janky at times, causing you to look through walls making it difficult to see. I think if the camera issue was solved and they put a little more effort into making the experience unique it would be a 10/10.

It's still a recommend from me, though. Overall, the game is just good. There are clearly things that need to be fixed, but none of them are extremely game-breaking or take away from the overall fun this game provides.

A lot of people were afraid ~3 years ago that the devs would abandon this game (which, clearly they didn't), so take the 25% negative reviews with a grain of salt.
Julkaistu 3. joulukuuta 2023
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
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