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21 of 38 (55%) achievements earned:
Personal Achievements
 

Rising House

Reach a population of 70 inhabitants
Unlocked 4 Nov @ 12:43am

Hope's Hamlet

Reach a population of 100 inhabitants
Unlocked 4 Nov @ 1:40am

City of Second Chances

Reach a population of 200 inhabitants
Unlocked 4 Nov @ 2:19am

First Cycle

Survive 1 Year
Unlocked 3 Nov @ 5:10am

Five Years Forward

Survive 5 Years
Unlocked 4 Nov @ 2:27am

Say No to Death

Go 3 years without anyone dying
Unlocked 4 Nov @ 2:03am

The Return of Mastery

First time Craftsman appear in your community
Unlocked 4 Nov @ 1:02am

Acceptants

Welcome outsiders into your community
Unlocked 3 Nov @ 3:30am

A Palmful

5 new people join the community at once
Unlocked 3 Nov @ 3:30am

One Squad

10 new people join the community at once
Unlocked 3 Nov @ 4:42am

High ratio

15 new people join the community at once
Unlocked 4 Nov @ 12:43am

Cauldron of Attraction

20 new people join the community at once
Unlocked 4 Nov @ 12:43am

Rural Nest

Have 25 completed structures in settlement
Unlocked 3 Nov @ 4:30am

Town-like Density

Have 50 completed structures in settlement
Unlocked 3 Nov @ 5:04am

A Center of Rebirth

Have 100 completed structures in settlement
Unlocked 4 Nov @ 12:33am

Where All Roads Lead

Have 200 completed structures in settlement
Unlocked 4 Nov @ 2:23am

Awakening of Power

Generate 1,000 electricity
Unlocked 4 Nov @ 12:44am

Dynamo

Generate 5,000 electricity
Unlocked 4 Nov @ 2:17am

Old World Tradition

Trade in barter for the first time
Unlocked 4 Nov @ 2:22am

Onward to Delphi

Respond positively to the request for paper distribution
Unlocked 4 Nov @ 2:23am

Chubby Chef

Change Ration formula permanently
Unlocked 4 Nov @ 12:41am



Beacon of the Broken World

Reach a population of 350 inhabitants
322 / 350

Metropolis of Mankind's Might

Reach a population of 600 inhabitants
322 / 600

Ten Years of Fortitude

Survive 10 Years
5 / 10

Persistence Symbol

Survive 15 Years
5 / 15

Cement Roots

Survive 20 Years
5 / 20

Quarter-Century Mortar

Survive 25 Years
5 / 25

Muted Mortality

Go 5 years without anyone dying
4 / 5

Post Academia

First time Specialists appear in your community

Iron Horse

Produce your first locomotive

Non-modern Expansionism

Settled in a regional for the first time

Bringer of light

Generate 20,000 electricity
7,323 / 20,000

Core Power

Generate 40,000 electricity
7,323 / 40,000

Reflexive

Activate 1 action

Regular interventionist

Activate 10 actions
0 / 10

Belter

Complete Conveyor System development

Extra Limbs

Complete Basic Machinery development
+1

1 hidden achievement remaining

Details for each achievement will be revealed once unlocked