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Közzétéve: 2020. jan. 20., 18:54

Devs care about new skins and making money, do not care about fixing matchmaking or anything else wrong with the game. Took 6 months off and now after coming back, I know why I left and why this game is a mess.

To begin, I've been playing SMITE since late 2013 and everything I say comes from a place of frustration, but hope. This is an amazing game, but it seems to still be plagued with many of the same issues as 5 years ago.

First impression upon returning:
Cool, some new gods and skins... but SMITE's major problems seem to be as bad as ever.
Matchmaking is terrible, queues are insanely long for ranked, try 10 min sometimes in US East. Then, you're lucky if you make it into a real game, DC's are frequent. In the past week I have had two instances where it took me over 30 mins to finally start a game.
Don't even bother with casual. In my last 30 games in the past few weeks I would say there has been a severe skill gap in 25 of those games. There are several players who are obviously newbies and several players who are diamond tier, the balancing seems as pointless and non-existent as ever.
With a game that is so team-oriented and focused on co-operation, it is insane that you can still not chat with your teammates on a mic. It is impossible to talk legit strategies or to explain mistakes when you're trying to frantically type in between fights and farming.

That aside, you'll be lucky if you even get teammates who speak the same language as you.

SMITE has seen minor improvements over the past few years and in my opinion the biggest problems the game had in 2015 are the biggest problems that plague it now. I remember now why I took a break six months ago, and there isn't much making me want to keep playing now.
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