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Análises recentes de Arctyc

Exibindo entradas 1–7 de 7
2 pessoas acharam esta análise útil
7.0 horas registradas
It's like KSP for model planes, boats, cars and even rockets, or all 4 mixed into one vehicle if you want. It works with seemingly any controller/stick/throttle/pedals too, you just need to bind the axes and buttons.

Some really impressive models in the workshop show what the game is capable of. The adaptive structure is really cool.
Publicada em 4 de novembro.
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5 pessoas acharam esta análise útil
2 pessoas acharam esta análise engraçada
0.2 horas registradas
Awful. Can't even get past the 2nd part of the controls tutorial to turn the ship because the game stops responding to input. I'd show a screenshot but they DRM protected the display and screenshots come up black.
Publicada em 7 de março de 2023.
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1 pessoa achou esta análise útil
40.4 horas registradas (0.1 horas no momento da análise)
Network error
Publicada em 24 de julho de 2020.
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Ninguém achou esta análise útil até agora
3,033.5 horas registradas (1,925.0 horas no momento da análise)
0.00000000000000001 cents per hour value. worf.
Publicada em 2 de julho de 2019.
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5 pessoas acharam esta análise útil
7.6 horas registradas
This game is an insult to Homefront. I tried not to listen to the talk about it being bad, but 6 hours in, I find myself whining outloud to myself as I play "uugggh It's sooo ♥♥♥♥♥♥♥ buggyy!!!!"
Example... There's a part where you need to run to defend an area, and your rebel fighters are running down a corridor with you, at the end of a corridor is an open door to the next area. You can't run through the door because it's a loading point where you need to press E to load the next zone, but the NPCs are running through the door, pushing you out of the way so you can't get into the half-inch wide area to press E and you're stuck getting hipchecked over and over until eventually you button mash your way into the loading screen.

On top of that, the mission structure is weird, it's like they thought "What are some popular games?" and tried to mix farcry with assassin's creed for the "open world" gameplay, the instructions are often unclear (to me at least) and I don't even know why I need 3 different currencies for things... It's just one of those games where some corporate douche tells developers they need to have this popular feature and that feature and have it done by yesterday, I'm sure...

The story's still... ok I guess. I mean I still wanna finish the game but I think it's only because I don't want to waste the time I've put in.
Publicada em 21 de maio de 2016. Última edição em 22 de junho de 2022.
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2 pessoas acharam esta análise útil
2 pessoas acharam esta análise engraçada
66.9 horas registradas (27.2 horas no momento da análise)
Gave Kimahri a Break Lance with Piercing and Stone Touch. One hit Ochu. 10/10 would stoneshatter again.
Publicada em 20 de maio de 2016.
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1 pessoa achou esta análise útil
26.2 horas registradas
This game has been trash since it was in beta before "reloaded" don't waste your time.
Publicada em 20 de maio de 2015.
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Exibindo entradas 1–7 de 7