Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
I’m not going to make it easy for you, though. To outdo me, you’re going to have to push harder, think smarter, and get comfortable with being uncomfortable. Yeah, I’ve got my moments, my clips, but I didn’t get them by playing it safe. I took risks, learned from my failures, and stayed hungry, always looking for the next opportunity to one-up myself. Now it’s your turn to **outgrind** me.
But here’s the thing—**I want you to beat me**. I want you to push yourself past what I’ve done, because that’s how both of us level up. We’re not just playing for the fun of it; we’re out here to dominate. And when I see you hit those ridiculous, next-level clips, it’s going to push me even harder. That’s how this works.
So yeah, aim to surpass me. Outplay me. But don’t just talk about it—**put in the work**. Because when you do, you won’t just have better clips—you’ll be setting the bar for everyone else. Now get out there, and show me what you’ve got.