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Bir çeviri sorunu bildirin
sensitivity 1.4
cl_crosshairsize 1; cl_crosshairgap -3; cl_righthand 0
snd_musicvolume "0"
snd_headphone_pan_exponent "2"
snd_headphone_pan_radial_weight "2
snd_legacy_surround "0"
snd_pitchquality "1"
dsp_enhance_stereo "0"
fps_max 0
net_graph 1
cl_radar_scale "0.3"
cl_radar_rotate "1"
drawradar
cl_use_opens_buy_menu 0
volume 0.5
voice_scale 0.2
hud_scaling "0.846500"
viewmodel_presetpos "0"
viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "1"
viewmodel_offset_z "-1.500000"
// removes the shifting of the arm when crouching down.
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
m_mousespeed 0
m_mouseaccel 0
////
// removes the bobbing of the weapon back and forth, when you run.
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"