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Nedávné recenze uživatele ⍟Tex

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3 osob ohodnotilo tuto recenzi jako užitečnou
16.4 hodin celkem
An incredibly refreshing roguelite deck builder with so many possibilities. These days I like to move on from games, but I can see how this can be a killer application for a steam deck or smartphone.

One big plus about it on deck is that you can easily lock it at 30 fps and set the tdp to 3 watts (!) and it plays perfectly fine, giving the deck a battery life of almost 7 hours!

Totally addicting and a perfect time killer, with a great emphasis on strategy and choices (with a bit of rng too of course… it's still a card game after all). Recommended!
Odesláno 2. října 2024.
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7 osob ohodnotilo tuto recenzi jako užitečnou
36.0 hodin celkem (33.3 hodin v době psaní recenze)
Every time I purchase a decent arcade-ish racing game I end up binging it for a few days until I burn out (no pun intended). That's exactly what happened with this one as well. Actually got it on sale before it gets removed from the store.

The game is very enjoyable, I would say it's Microsoft’s spin on the Gran Turismo genre. It's both arcade enough to be enjoyable with a controller while at the same time offering a realistic driving style, different for every car, and rewarding clean lines and races.

There are hundreds of cars to collect and upgrade, and many races to beat.

The game is online, but it works offline too, UNLIKE SOME OTHER OPEN WORLD RACING GAME BY ANOTHER COMPANY *COUGH* UBISOFT *COUGH* and that's good.

Graphics are really good, and the game is very well optimized. I played both on my high end PC and on Steam Deck and got great performance either way (though Deck needed a bit of tinkering to get the optimal settings for 60 fps).

I got the Ultimate Edition, thus I was very disappointed to find out that it includes all the DLC except for the Hot Wheels one, which isn't available anymore for purchase. That was actually quite a bummer even though in the end I can live without it.

Overall then a very enjoyable game, I recommend getting it before it gets delisted, if it goes on sale again.
Odesláno 26. září 2024.
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7 osob ohodnotilo tuto recenzi jako užitečnou
8.6 hodin celkem (1.7 hodin v době psaní recenze)
"You have been disconnected from The Crew® 2 servers. Please contact customer support with the exact following error code for further troubleshooting"

JUST MAKE THIS GAME OFFLINE ALREADY, WE DON'T CARE ABOUT LEADERBOARDS, WE JUST WANT TO PLAY THE DAMN GAME!!!
Odesláno 15. září 2024.
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3 osob ohodnotilo tuto recenzi jako užitečnou
9.0 hodin celkem
I have been looking forward to playing this game, ever since I completed Beyond Two Souls a couple of years ago. Finally, the time came, once again, for a story driven quick time event title.

I will start with the theme and atmosphere, since this game reminded me a lot of the movie Seven, which I totally love. It's this noir, filled with heavy hearted moments, investigations, characters who hide a dark side and overall a really gray mood. Throughout the whole game it's raining (this is also a key plot point) and that really sets the tone for everything that happens.

I don't want to spoil anything about the story, but after a bit of a slow and cringe introduction we’re thrown into the events and the game won't step off the gas pedal until the end.

I totally loved the narration, and I wanted to know so badly how it progressed that I pretty much completed the game in a couple of sessions. In my opinion it is totally worth playing just for the story alone.

I also have some strong criticism towards this title though. First of all the controls and QTE system. I found the events slightly harder than in Beyond two Souls, and a tad more punishing if failed. That isn't actually a major issue, but in the end I got one of the worst endings because I messed up some sections due to the aforementioned QTEs and the fact that they were kinda hard to perform. One big issue I had was that playing with a Steam Deck, albeit providing us with everything we need to properly control the game, it's a bit inconvenient. For example, when I needed to shake the controller or to turn it around, I had to do that with the whole device, making the screen impossible to see and potentially missing the next prompt when it showed on screen.
Probably the best way to play this game would be through a PlayStation controller, but in the end I got through with the deck despite the inconveniences.

Another minor complaint I have is about the graphics, in particular the facial expressions. Often characters try to convey emotions but they end up just looking goofy and cringe, breaking the immersion just a tad. This is unavoidable given the age of the game, but Beyond, which came out just 3 years later, managed a much better result in that regard.

Sound in this game was masterfully crafted, both music and sound effects. The mixing is perfect and the voice acting is really great; I have no complaints in this regard.

Gameplay wise, aside from the QTEs, I found the controls a bit stiff and unintuitive. The sudden change of camera angles make controlling the characters harder, and I think it could have really benefited from a tank style control scheme.

All in all, the game in my opinion has a major flaw in its gameplay, which could have been done better. Despite that, I really recommend it for its story. It also has quite a bit of replayability since our choices can significantly change the outcome of the game. If you like the noir / thriller genre, definitely go for it!
Odesláno 31. srpna 2024.
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14 osob ohodnotilo tuto recenzi jako užitečnou
3.8 hodin celkem (1.5 hodin v době psaní recenze)
A remaster which needs tinkering just to properly show on screen, and doesn't work out of the box. I would rather call this a cash grab instead. Another classic ruined.
Odesláno 30. srpna 2024.
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4 osob ohodnotilo tuto recenzi jako užitečnou
3.1 hodin celkem
I came across this game thanks to a Nexpo video, so I decided to grab it and give it a try.
I’m glad I did, because it’s a pretty great horror game, with an emphasis on psychological and body horror.
The game is pretty simple and quite short (a couple of hours long), so I don’t want to spoil much. It’s all centered around the emotional shortcomings of a young kid, Adrienne, whose parents don’t really show her affection and constantly fight against each other, therefore the little girl tries to fulfill her emotional needs through other venues. Finally she finds some in the basement of her new house.

I wouldn't say the game is scary, but it surely is disturbing. Graphics are simple but get the job done. The grim and dark tones really convey a sense of uneasiness. Sound is also great, I especially appreciated when grandpa speaks, it sent shivers down my spine.

Overall a pretty neat experience, recommended!
Odesláno 26. srpna 2024.
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4 osob ohodnotilo tuto recenzi jako užitečnou
34.6 hodin celkem
Everyone knows Grand Theft Auto, so I won't say the obvious. I will just focus on what I liked more and less about it compared to its predecessor GTA IV.
Also I will focus on the single player, since I haven't touched the online and I have no intention of doing so anytime soon.

Last year I played GTA IV for the first time (aside from a short moment in 2008 when I tried it on PS3 at a friend's house). I loved it, just like all GTA episodes since 3 (haven't played 1 and 2 yet). Consequently this year I decided to play GTA V, it just took me a bit more than 10 years since its release (or 9 if we consider the PC release, but I digress).

Well in general I totally loved it. For starters I really liked that it performs very well, unlike IV which was still difficult to run even on a very powerful modern PC. I managed to play it with everything maxed out at 1440p with only minor slowdowns in the most grass intensive areas. The game looks gorgeous, even almost 10 years after the PC release. Everything feels handcrafted and really detailed, as it's tradition with the series.
The plot is also really good, this time following three different characters with intertwined stories. I'd say Trevor was the highlight of the three, but in general the writing is stellar, as usual.
On this note though, I have to say when I completed the game I was still craving for more story. Unlike GTA IV, this last chapter doesn't have any single player DLC and so it felt considerably shorter than its previous chapter.

Another thing I was slightly disappointed with is the driving and vehicles in general. GTA IV adopted a realistic take on driving, which many hated but I personally loved, being also a fan of the Driver series.
GTA V takes a complete U-turn on this, with cars which are glued to the ground and are built like tanks. You can even roll over the car if you accidentally flip it. Even t-boning someone at top speed feels like nothing and I never managed to total a car unless I actually did it on purpose (mainly shooting or throwing explosives at it). It felt like Rockstar wanted to say sorry for the previous game choice and overcompensated with this one.

A thing I immensely appreciated this time around was instead the great reduction in phone time and boring activities like hanging out with people and trying to satisfy everyone. That aspect of GTA IV was probably the most annoying for me, so I'm glad they tuned it down significantly in GTA V.

Overall then, other than some minor complaints I totally enjoyed this masterpiece and I look forward to GTA VI if it gets released, eventually.

Recommended!
Odesláno 18. srpna 2024.
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10 osob ohodnotilo tuto recenzi jako užitečnou
14.7 hodin celkem
This second chapter is in my opinion a direct improvement over the previous game in various aspects.

To begin with, there are more races and cars available. The game took me almost twice the time to finish compared to the first chapter.

Some of the issues I had with the first chapters were ironed out, such as the sometimes quirky collision detection which often saw me flying out of the car for minimal bumps.
The music was also an improvement in my books.

The driving feels good and responsive, and the cars, especially towards the end, are plenty fast.

Not much to add as this is just a “more and better” version of the first game.

Recommended!
Odesláno 18. srpna 2024.
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21 osob ohodnotilo tuto recenzi jako užitečnou
37.0 hodin celkem
I'm so happy I finally played this latest chapter of the Deus Ex series. This game is in my opinion actually really good and a push in the right direction both from a gameplay and story perspective.

I won't spoil much of the plot but Mankind Divided takes place 2 years after the events of Human Revolution, after the “incident” which involved all augs turning rogue for a brief moment and causing panic and thousands of deaths. In the aftermath, “naturals” developed some fear that such an event could occur again, thus causing turmoil which soon got embraced by many politicians and businessmen who wanted to profit from the situation.
We will play again as Adam Jensen, who recovered from the events of the previous chapter and now has to navigate through Prague, a city formerly spearheading the augmentation route, and now torn by a fierce apartheid between augs and non-augmented citizens.
I really loved how this is conveyed, through the hostility of (most) law enforcers, frequent checkpoints with thorough papers checks, separation on the metro trains between augs and non-augs, even snippets of conversations between NPCs and the environmental storytelling in general.

The atmosphere developers managed to set up is, in my opinion, really a work of art, capable of conveying the tension and ultimately the struggle of people who suddenly found themselves outcasts in a society which rejected their irreversible choice of augmenting their bodies.
The themes are really deep and extremely current. I would say this was the most mature and grim Deus Ex title so far, in my opinion.

Gameplay wise, not much has changed, thankfully. Prague is a sort of big semi-open world hub where most of the story develops, especially secondary missions. Main story missions take place in other areas too, such as Golem City (a ghetto where most augs are now confined outside of Prague), a secret base located on the swiss Alps, a skyscraper in London and so on.

Levels are big and open-ended, letting the player choose their favorite way to reach the objectives, depending on their builds. As tradition, I played the “give me deus ex” difficulty using a mix of stealth and lethal force to reach mission goals, and I had a ton of fun. Jensen is a real badass, now sporting some new and more powerful augmentations alongside those of the previous game. The special agent vibes are all there, and aside from some annoying bug (sometimes I got spotted through the walls by police officers two floors above me, luckily the invisibility “cloak” is still super effective) the flow is great and the mechanics work really well.
Overall the game checks all the right boxes for the immersive sim genre.

Graphics are good, although I felt the game could be better optimized. I played it on a 5800X3D / 6950 XT system, @1440p ultra and I felt like capping the framerate at 60 was the best choice to not sacrifice any visual fidelity and still get a (mostly) smooth frame pacing.
Overall though textures are very high quality and every section felt really handcrafted with tons of attention to detail.
Lighting is great too, even though there's no ray tracing, and the game looks really gorgeous in general.

As per tradition, the soundtrack is full of bangers and dynamically adapts to the situation. Sound effects and voice acting are mostly flawless too, expectedly I would say, given the triple A budget kind of game.

I have a couple of minor complaints, including the aforementioned bugs and the ending, which basically leaves us on a cliffhanger and with no sequel in sight even eight years later (the game was originally released in 2016). Hopefully then this franchise gets once again soon revitalized with a proper sequel, bringing forward a legacy in gaming which spans over nearly a quarter of a century.

Great game overall, recommended!!
Odesláno 13. srpna 2024.
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6 osob ohodnotilo tuto recenzi jako užitečnou
18.2 hodin celkem
The year is 2028 and we're in the middle of the war against Skynet. The world is in rubble and only a few humans are still alive. As Jacob Rivers, soldier of the resistance and only survivor of his division, we will try to reach the rest of the resistance, John Connor, and ultimately beat Skynet.
The plot is pretty simple and generic, nothing to write home about, but it's serviceable.

I could define the gameplay as “immersive sim light” since it presents immersive sim elements but don't expect anywhere near deus ex / dishonored levels of depth. Still, we can decide whether to approach situations in a stealthy way or guns blazing, we can customize weapons, completing objectives will grant XP and will unlock skill nodes which we can choose between (even though, towards the end of the game we will basically unlock everything on the skill tree). Many of the dialogues will present multiple choices, and we will be able to gain trust from other characters, and ultimately decide to save their lives or not.

The levels are semi-open, usually with multiple paths available to reach a given objective, but they are mostly corridors, with very few branches. Still, I enjoyed exploring and scavenging for crafting resources.

Controls feel pretty tight, shooting and stealth mechanics are good enough and overall the gameplay is quite enjoyable.
I would strongly recommend playing it at least in hard mode, since normal felt a bit too easy and kinda boring for me.

Graphics are, once again, good enough for an enjoyable experience, although I should point out I experienced some pretty annoying glitches which broke my immersion, from time to time. For example sometimes the terrain lowered while I moved towards it, with a weird “melting” effect. Other times models were misplaced, for example when part of the van was placed inside the column of a building.
Otherwise, the game ran really smoothly with everything maxed out, and it's pretty lightweight / optimized.

The part where Terminator: Resistance really shined, at least in my opinion, was in the atmosphere and presentation.

The game is mainly inspired from the first two Terminator movies, and it shows.
In the movies, there are just a handful of scenes showing the future war with the machines, and from those the devs really did some good work to extrapolate an accurate game world. Cities became piles of rubble, everything is barren and devoid of life. The only things moving around are the machines, searching everywhere for survivors to terminate.

Sometimes the game even managed to unsettle me a bit. The parts where you have to run or hide from terminators, at least for me, were really quite tense.

Everything is accompanied by the gorgeous soundtrack, which is heavily inspired by Terminator 2’s theme and it tremendously enhances the overall atmosphere. I strongly recommend checking it out, even if you don't end up buying the game.

The DLC was also pretty good, and infiltrator mode is a quite fun mini game giving us a taste of what being a terminator is like.

Overall then, even though the game feels a bit generic and some of the gameplay elements could have been explored more, it was fun and I don't regret playing it at all.
Also this is the best Terminator video game made so far, and even though that was a pretty low bar to clear, it was still a success in that regard.

Recommended, especially if you like Terminator movies and / or the game is on discount.
Odesláno 11. července 2024.
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