spro
Aquitaine, France
 
 
Steam deleted my old bio :/
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33 Hours played
This is a difficult review to write – not because HuniePop is hard to evaluate by any stretch, but because in writing this I have to admit that I played it. HuniePop is one of those “dating simulators” or “galge” (Gal-Games) that’s so popular in Japan, but let’s cut the weak euphemism – it’s convoluted pornography. The goal of the game, such as there is one, is to seduce a multitude of women (the technical term is “waifus”) with diverse personalities and ethnic backgrounds so that they’ll send you increasingly racy pictures and eventually sleep with you. What sets HuniePop apart is that all of this is accomplished through match-three puzzle gameplay – yes, even the sex.

Well, that’s not the only thing that sets it apart. The first thing you’ll notice when you boot up the game is that it looks – and sounds – really, really good. Designer Ryan Koons (an ex-Insomniac employee) brought on a team of supremely talented artists to help bring his filthy vision to life, and the results are plain to see. The game’s interface looks fantastic, and its puzzle visuals can easily stand toe-to-toe with the likes of Bejeweled, Tetris, and Puzzle League in terms of all-important clarity and simplicity. As for the dating sim elements, where most western takes on the anime style tend to be subtly off, HuniePop’s character portraits could give most Japanese eroge circles a run for their money. Not only are they well-drawn, they’re also animated with multiple expressions and lip-syncing to the game’s fully-voiced dialogue.

The voice actresses are mostly newcomers from the sound of things (which makes sense; aside from Dan Green – the star of Yu-Gi-Oh – most voiceover professionals stay away from this stuff), but their line delivery is very smooth and natural – heck, even their fake enthusiasm sounds more convincing than most of the girls I’ve dated. An infectious pop soundtrack from freelance composer Jonathan Wandag rounds out the package, imbuing scenes with a playful, happy mood. All told, these are some of the best production values I’ve seen in any adventure game, let alone a Kickstarter project.
Bruno ☧ 22 Sep, 2024 @ 6:40am 
═══════════ 🔱🔱🔱🔱🔱🔱🔱═════════════
🧡 LAME Guy 🧡
⚡⚡ Let’s be ENEMIES for future games ⚡⚡

🌟🌟 Have a BAD year🌟🌟
💫💫 Stay UNSAFE & DON'T take care💫💫

🔥🔥🔥-REP The profile is BAD 🔥🔥🔥


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Bruno ☧ 18 Oct, 2020 @ 6:48pm 
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ohdxrl1ng 15 Oct, 2020 @ 10:45pm 
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zavi 10 Oct, 2020 @ 11:44pm 
Hi hello hi helo
Fallon Henley 6 Oct, 2020 @ 4:31pm 
보고 싶어요
ohdxrl1ng 8 Sep, 2020 @ 12:23pm 
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