1 người thấy bài đánh giá này hữu ích
Tích cực
0.0 tiếng trong hai tuần trước / 183.2 giờ được ghi nhận (10.1 giờ vào lúc đánh giá)
Đăng ngày: 11 Thg06, 2022 @ 12:31am
Đã cập nhật ngày: 21 Thg04, 2023 @ 8:20am

Only occasionally comes an absolutely stunning game where you feel close to the character and the story you're playing in such a way. I had no idea what to expect when I started the game; I had only seen a few trailers and gameplay videos. I went into it with an open mind, but I found a world I felt I could relate to right away.

I was presented with, at first, a game that involved balance while walking and carrying items on my back, which affected how I could move, and with the story pushing me along, I soon discovered I was able to gain some new items to help me. I could see the weight of my load on my back, something that no other games did with their 'huge inventories that you always thought should be impossible to carry.

Some claim this game needs more excitement and is monotonous and repetitive compared to other excellent games like Call of Duty, Destiny, etc. But Heido Kojima shows that he can undoubtedly raise your dopamine with each boss battle in the game. DS is NOT a game for everyone; it is a piece of art. Aside from the stress of falling, damaging, and losing your cargo, it can be incredibly challenging for some players to spend a long time in front of a computer screen controlling Sam to move.

I adored the characters I encountered along the road, the chapter-driven plot, and the "oh wow" moments as it advanced and presented you with new threats and goals in the mission's never-ending course. The game also features some of the most extended cutscenes you will ever see in a fun, leaving you wanting more. Laying ladders over rivers, building bridges, roads, and towers, and delivering commodities lost by other players can grant you like; I enjoyed the pleasant sensation, which quickly became one of my main objectives.

I strongly advise you to pick it up and add it to your library, even though I only played it for about ten hours when I wrote this review since it is a game that should not be passed over. Games like this are rare; it is very well polished and exquisite; I don't remember seeing any glitches while playing; as a result, I had a fantastic gaming experience and a constant desire for the game to be turned into a movie. It's difficult to confess, but Death Stranding is the first game I could play for hours without becoming bored.
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