Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Sorry.
Old guy.
NOOOB
sorta not really
where is the "wiki" for the portal tools
or
dev guide
and
how can we package our maps for vr?
TIA
I love the idea of portal in vr
I'm so bored of combat games.
Can we use hammer too?
and custom static meshes?
I'll make cook portal maps if I can get some docs
I'm an Unreal Engine Guy ATM
But I have a long history with Source and Hammer
Hammer was great for Quake 1 modding
(I'm that kinda old
like programmed trs-80 and commodore 64)
Someone can help me?
hi all! try to constantly change the map in graphic performance! I hope you enjoy!!!steam://openurl/http://steamproxy.com/sharedfiles/filedetails/?id=92694182
That have cut it dead for the relese of the new in game editor, while it is good for mapping chameber, it is limited to just chambers.
Can anybody send me the app?
[email protected]
http://myaperturelabs.com/file.php?id=819