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Dandylion D_Lion
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TENTANG Dandylion

Dandylion for everyone!

Hello everybody,

Welcome to the Dandylion Steam group page.

We are currently developing the Troubleshooter

Homepage[www.dandylion.co.kr]
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32 Komentar
Dandylion 28 Agu @ 6:45pm 
@tkatlrdlek, 안타깝지만 아직은 보여드릴 것이 많이 모이지 않았습니다. 다만 저희를 기다려주시는 분들 때문에라도 저희가 무언가를 더 많이 만들어야 한다는 생각이 더욱 강해지고 있습니다. 기대해 주세욥!
심심한닝겐 28 Agu @ 5:06pm 
1달밖에 안지났는데 소식이 궁금하면 이상한거겠죠?
Dandylion 2 Jul @ 1:41am 
@Provencal, We are small independent game development studio that most gamers are unaware of and we wanted to hear any reaction to the game we made. Gamers were willing to leave their opinions for us. We found those writings so precious. We learned so many things from them. There was also something to learn from the negative reviews. Reading all the reviews probably came from our desperation. Thank you for your understanding. :D
Escarcourbe 8 Jun @ 8:03pm 
But... Really, I didn't know you since today... ALL the reviews on troubleshooter I saw were answered by you letting know what players had to wait (better english translation, working on story, discovering characters etc.) by the continuing work you do on your game. I'm not familiar with turn based combat, tactical or xcom. But I'll buy it (when I'll have the money), because by answering 8000 reviews, even the negatives one... you deserve that.
Dandylion 18 Jul 2022 @ 8:44pm 
@ScarabParamit, Hello, I'm sorry for the late reply. you can find my answer for the request you shared in the game review you wrote. Please refer to it. :D

https://steamproxy.com/id/ScarabParamit/recommended/470310/
ScrambieBambie 8 Jul 2022 @ 11:28pm 
I also buy whatever I can. One of my fav turn-based games, and I was raised on Fallout 2.
I have 3 potential future request I would like to share:

* There is very little in terms of cosmetic items, which is surprising considering style is a big element of anime inspired games. If they take a lot of time and effort to make them right, consider releasing them as future DLC, please.
* I would love few more weapon models, outside of them so far nothing changes characters visuals. Cosmetics would handle armor, as people could focus on stats without compromising "style".
* "Loot boxes" on the map really "stand out" during gameplay because of their "arcade" animation/representation...why not "pack" them into something that makes sense and use deliberate story or map-context linked method (warehouses, boxes, cars) switched between clusters at random?

All the best and thank you for this GEM !
LIHAT SEMUA (189)
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