GRUPO DE STEAM
Infected Research Society IRS
GRUPO DE STEAM
Infected Research Society IRS
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Fundado
23 de julio de 2009
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Canada 
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Infected Research Results

Research Log:
July-23-09: Infected Research Society created to study the "Infected" to find new ways to subdue, destroy, create or manulipate them.

July-24-09 Common Infected, Friend or Foe?:
We have made some progress in our studies of the infected. The avaraged horde is a very agressive species, even to their own kind. When they rush to their prey if other infected block their path, they will turn to them and get into a fight distracting each other until there path is open.

During research of the infected we have discovered that the common infected will just die if not being aware of anyone around them for a prolonged time. We will study deeper into this to see if we can use this to our advantage in a massive swarm of them and how to cause it instantly.

July 25-09 Calming the Witch:
The witch is an interesting infected, little is known about this sobing siren and how she truly works. But what is already know to many is that once she is agatitated, her wrath is set down on your path and she will stop at nonthing to get her revenge. But what is not know'n is that she can be stopped without the use of bloodshed. If one is smart and resouceful he or she can escape. If the survivor who is being chased down can reach an area where the Witch can not reach, like say a saferoom the Witch may end up calming down and retreating back to orginal spot if not shot or punched at for awhile.

July 27-09 Hunter Punter:
The hunter, a special infected or as commonly know'n as the rapist zombie or pedo zombie. With fast speed and powerfull jumping ablities it's hard to belive that this infected could ever get stuck. Well guess what, it can and it's really funny when it happens. If a hunter was to get under a desk or some other low area, it is stuck and can not move (but sometimes it can still attack, we havnt discovered why sometimes it does and dosn't yet.). Should this happen we here at the Infected Research Society strongly suggest you either blow it's brains out or just walk away or if Zoey is feeling horny push her into it, either way it's one less zombie to deal with.

OVERALL RESULTS:
1. The common horde will sometimes fight each other for the chance to fight the survivors.
2. The common infected will eventually just die if not aware to anyone for a prolonged time.
3. The Witch can be calmed back into her orginal spot if not further provoked in an unreachable area.
4. The hunter can get stuck underneath low areas such as desks or something of the like.

Whereabouts:
We can usally be found in the hospital of "No Mercy" on the fourth floor conducting studies and experments on the Infected throughout most of the day. We have just recently migrated to another location for further research. The new location is "Willamette Colorado Mall". Feel free to drop on by to help us in our studies.

Requirements to join:
To be an active L4D player and know's how to blow the brains of a infected all over the wall, ceiling, floor or co-worker.
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ANUNCIOS RECIENTES
We're back in action jerk-wads!
Epilogue. (what happend while i was posting.) PS. anyone who enjoyed the gay cliffhanger is a pervert!
1 comentarios
Speefer 1 MAY 2013 a las 12:18 a. m. 
I care not for your worthless research ! All I need is my shotty and ammo to blow their skull out !
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Fundado
23 de julio de 2009
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Canada