Portal 2

Portal 2

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Excellent Partnership 6 - Synced Stasis
   
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24 sep, 2013 @ 19:45
11 jun, 2014 @ 23:47
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Excellent Partnership 6 - Synced Stasis

I 2 samlingar av wildgoosespeeder
Excellent Partnership
9 artiklar
Remixed Maps
10 artiklar
Beskrivning
Inspired by Mevious's Stasis puzzle for coop use.

Once I finished playing Mevious's Stasis, I wanted to do a co-op version for a long time. First implementation was too confusing. Second implementation had technical problems with the PeTI editor. All would have been lost but third time's the charm! This version of the chamber I found something that worked. Hope it works for all of you.

http://www.steamproxy.com/sharedfiles/filedetails?id=71751171
30 kommentarer
DON.H3IS3NB3RG 1 feb, 2023 @ 14:54 
great map!
wilsonopen 15 okt, 2022 @ 7:26 
Great map!!
TG 4 okt, 2017 @ 8:24 
Good map, had some tight timing
Elenesski 26 jul, 2015 @ 20:20 
That was awesome !
Malfaction 10 jul, 2015 @ 17:44 
Nice! My partner was playing around and we discovered by accident what needed to be done to solve it. Thumbs up!
=MAG= D1B27 9 feb, 2015 @ 17:31 
That was nuts. 5/5
EnbieFren They/Them 7 nov, 2014 @ 18:31 
nice
wildgoosespeeder  [skapare] 7 aug, 2014 @ 1:48 
Well originally I tried to use the button method in my map to match his map but it was just not pre-alpha testing right, as mentioned in the description. The second attempt at a coop Stasis map used an angled panel instead of a rail platform. Version three and final method (my current release map) uses a rail platform.
The Sojourner 7 aug, 2014 @ 0:42 
True, although his map used something a bit less noisy: a button. Anyway, nice puzzle.
wildgoosespeeder  [skapare] 6 aug, 2014 @ 22:42 
Concept map in-game editor. Can't help it really. Mevious's Stasis has similar noise.