Portal 2
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Excellent Partnership 6 - Synced Stasis
   
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24 сен. 2013 г. в 19:45
11 июн. 2014 г. в 23:47
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Excellent Partnership 6 - Synced Stasis

В 2 коллекциях, созданных wildgoosespeeder
Excellent Partnership
Предметов: 9
Remixed Maps
Предметов: 10
Описание
Inspired by Mevious's Stasis puzzle for coop use.

Once I finished playing Mevious's Stasis, I wanted to do a co-op version for a long time. First implementation was too confusing. Second implementation had technical problems with the PeTI editor. All would have been lost but third time's the charm! This version of the chamber I found something that worked. Hope it works for all of you.

http://www.steamproxy.com/sharedfiles/filedetails?id=71751171
Комментариев: 30
DON.H3IS3NB3RG 1 фев. 2023 г. в 14:54 
great map!
wilsonopen 15 окт. 2022 г. в 7:26 
Great map!!
TG 4 окт. 2017 г. в 8:24 
Good map, had some tight timing
Elenesski 26 июл. 2015 г. в 20:20 
That was awesome !
Malfaction 10 июл. 2015 г. в 17:44 
Nice! My partner was playing around and we discovered by accident what needed to be done to solve it. Thumbs up!
=MAG= D1B27 9 фев. 2015 г. в 17:31 
That was nuts. 5/5
EnbieFren They/Them 7 ноя. 2014 г. в 18:31 
nice
wildgoosespeeder  [создатель] 7 авг. 2014 г. в 1:48 
Well originally I tried to use the button method in my map to match his map but it was just not pre-alpha testing right, as mentioned in the description. The second attempt at a coop Stasis map used an angled panel instead of a rail platform. Version three and final method (my current release map) uses a rail platform.
The Sojourner 7 авг. 2014 г. в 0:42 
True, although his map used something a bit less noisy: a button. Anyway, nice puzzle.
wildgoosespeeder  [создатель] 6 авг. 2014 г. в 22:42 
Concept map in-game editor. Can't help it really. Mevious's Stasis has similar noise.