Portal 2
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Excellent Partnership 6 - Synced Stasis
   
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24 września 2013 o 19:45
11 czerwca 2014 o 23:47
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Excellent Partnership 6 - Synced Stasis

W 2 kolekcjach stworzonych przez wildgoosespeeder
Excellent Partnership
Przedmioty: 9
Remixed Maps
Przedmioty: 10
Opis
Inspired by Mevious's Stasis puzzle for coop use.

Once I finished playing Mevious's Stasis, I wanted to do a co-op version for a long time. First implementation was too confusing. Second implementation had technical problems with the PeTI editor. All would have been lost but third time's the charm! This version of the chamber I found something that worked. Hope it works for all of you.

http://www.steamproxy.com/sharedfiles/filedetails?id=71751171
Komentarzy: 30
DON.H3IS3NB3RG 1 lutego 2023 o 14:54 
great map!
wilsonopen 15 października 2022 o 7:26 
Great map!!
TG 4 października 2017 o 8:24 
Good map, had some tight timing
Elenesski 26 lipca 2015 o 20:20 
That was awesome !
Malfaction 10 lipca 2015 o 17:44 
Nice! My partner was playing around and we discovered by accident what needed to be done to solve it. Thumbs up!
=MAG= D1B27 9 lutego 2015 o 17:31 
That was nuts. 5/5
EnbieFren They/Them 7 listopada 2014 o 18:31 
nice
wildgoosespeeder  [autor] 7 sierpnia 2014 o 1:48 
Well originally I tried to use the button method in my map to match his map but it was just not pre-alpha testing right, as mentioned in the description. The second attempt at a coop Stasis map used an angled panel instead of a rail platform. Version three and final method (my current release map) uses a rail platform.
The Sojourner 7 sierpnia 2014 o 0:42 
True, although his map used something a bit less noisy: a button. Anyway, nice puzzle.
wildgoosespeeder  [autor] 6 sierpnia 2014 o 22:42 
Concept map in-game editor. Can't help it really. Mevious's Stasis has similar noise.