Portal 2

Portal 2

2,097 ratings
Excellent Partnership 6 - Synced Stasis
   
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11.078 MB
24 Sep, 2013 @ 7:45pm
11 Jun, 2014 @ 11:47pm
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Excellent Partnership 6 - Synced Stasis

In 2 collections by wildgoosespeeder
Excellent Partnership
9 items
Remixed Maps
10 items
Description
Inspired by Mevious's Stasis puzzle for coop use.

Once I finished playing Mevious's Stasis, I wanted to do a co-op version for a long time. First implementation was too confusing. Second implementation had technical problems with the PeTI editor. All would have been lost but third time's the charm! This version of the chamber I found something that worked. Hope it works for all of you.

http://www.steamproxy.com/sharedfiles/filedetails?id=71751171
30 Comments
DON.H3IS3NB3RG 1 Feb, 2023 @ 2:54pm 
great map!
wilsonopen 15 Oct, 2022 @ 7:26am 
Great map!!
TG 4 Oct, 2017 @ 8:24am 
Good map, had some tight timing
Elenesski 26 Jul, 2015 @ 8:20pm 
That was awesome !
Malfaction 10 Jul, 2015 @ 5:44pm 
Nice! My partner was playing around and we discovered by accident what needed to be done to solve it. Thumbs up!
=MAG= D1B27 9 Feb, 2015 @ 5:31pm 
That was nuts. 5/5
Enbie Fren They/Them 7 Nov, 2014 @ 6:31pm 
nice
wildgoosespeeder  [author] 7 Aug, 2014 @ 1:48am 
Well originally I tried to use the button method in my map to match his map but it was just not pre-alpha testing right, as mentioned in the description. The second attempt at a coop Stasis map used an angled panel instead of a rail platform. Version three and final method (my current release map) uses a rail platform.
The Sojourner 7 Aug, 2014 @ 12:42am 
True, although his map used something a bit less noisy: a button. Anyway, nice puzzle.
wildgoosespeeder  [author] 6 Aug, 2014 @ 10:42pm 
Concept map in-game editor. Can't help it really. Mevious's Stasis has similar noise.