Crusader Kings II

Crusader Kings II

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A Transparent Map Mod
   
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626.063 KB
27 maj, 2015 @ 7:09
17 nov, 2018 @ 7:39
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A Transparent Map Mod

16 kommentarer
CornBallFromIowaBall 19 jun @ 10:40 
Can you combine this with a clean map mod?
GuyDeGisborne 17 nov, 2023 @ 23:57 
amazing mod thanks
Radanos 11 aug, 2020 @ 14:47 
For anyone interested, It does not work with HIP. HIP has its own transparent map option in alternative files under LTM module. Simply search for pdxmap.lua inside the folder and overwrite with appropriate version.
Alfred Hitchcock 20 okt, 2019 @ 15:41 
Anyone know if this works with HIP?
2martens 3 dec, 2018 @ 1:22 
Yes, I have since tried it with all mods disabled and still have the problem. Already filed a bug report with Paradox.
Kryo  [skapare] 2 dec, 2018 @ 12:05 
@2martens: That's impossible. Only pdxmap.lua is modified by this mod. The file has nothing to do with any events.
2martens 2 dec, 2018 @ 11:11 
With 3.0 this mod seems to prevent the introduce heir event chain from running through.
DSBM 26 aug, 2017 @ 12:24 
Any chance for AGOT mod?
Kryo  [skapare] 17 jun, 2015 @ 10:42 
Look for this line: float2 vBlend = float2( 0.4f, 0.45f );
You can make changes and save the file while your game is running. Then open the console (shift+3) and type "reloadfx all" to see them without restarting your game.
Red Dragon 16 jun, 2015 @ 21:00 
To be more specific:

*Actually the brighness is totally good on this one, but only north of the mediterranean, the problem with the high brighness is only an issue for the light green "atomic sludge" colors of the Muslim realms.