Crusader Kings II

Crusader Kings II

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A Transparent Map Mod
   
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27 maja 2015 o 7:09
17 listopada 2018 o 7:39
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A Transparent Map Mod

Komentarzy: 16
CornBallFromIowaBall 19 czerwca o 10:40 
Can you combine this with a clean map mod?
GuyDeGisborne 17 listopada 2023 o 23:57 
amazing mod thanks
Radanos 11 sierpnia 2020 o 14:47 
For anyone interested, It does not work with HIP. HIP has its own transparent map option in alternative files under LTM module. Simply search for pdxmap.lua inside the folder and overwrite with appropriate version.
Alfred Hitchcock 20 października 2019 o 15:41 
Anyone know if this works with HIP?
2martens 3 grudnia 2018 o 1:22 
Yes, I have since tried it with all mods disabled and still have the problem. Already filed a bug report with Paradox.
Kryo  [autor] 2 grudnia 2018 o 12:05 
@2martens: That's impossible. Only pdxmap.lua is modified by this mod. The file has nothing to do with any events.
2martens 2 grudnia 2018 o 11:11 
With 3.0 this mod seems to prevent the introduce heir event chain from running through.
DSBM 26 sierpnia 2017 o 12:24 
Any chance for AGOT mod?
Kryo  [autor] 17 czerwca 2015 o 10:42 
Look for this line: float2 vBlend = float2( 0.4f, 0.45f );
You can make changes and save the file while your game is running. Then open the console (shift+3) and type "reloadfx all" to see them without restarting your game.
Red Dragon 16 czerwca 2015 o 21:00 
To be more specific:

*Actually the brighness is totally good on this one, but only north of the mediterranean, the problem with the high brighness is only an issue for the light green "atomic sludge" colors of the Muslim realms.