RimWorld

RimWorld

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[JDS] StarWars - Armory
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Mod, 1.5, 1.6
File Size
Posted
Updated
9.671 MB
29 Jun @ 8:15am
31 Jul @ 12:50pm
8 Change Notes ( view )

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[JDS] StarWars - Armory

In 1 collection by Criz
[M3/JDS] Star Wars [1.6]
14 items
Description
As people dont know how a "Credits" section work
or where to find it i am now posting this here.
I HAVE PERMISSION from JangoDSoul.


This mod adds various StarWars Weapons into Rimworld



































-inspired by "Star Wars"
-JangoDsoul: Original creator, Art and coder
-Criz: Continuer, Coder
41 Comments
Criz  [author] 10 Nov @ 8:13am 
@Zero Vaders Armor is found over here.
https://steamproxy.com/sharedfiles/filedetails/?id=3603350959
Zero 9 Nov @ 4:21pm 
may you please do the Vader Armor
Criz  [author] 7 Nov @ 7:02am 
@夏夏猫 i do have a star wars collection, found here
https://steamproxy.com/workshop/filedetails/?id=3556760774

i dont think i will do a merged 1.6, but i will consider this suggestion/request
夏夏猫 7 Nov @ 2:19am 
Thank you.Thank you. Thank you.Thank you.Thank you
I'd like to ask if you will update all Star Wars mods.
Could you also compile a collection of all the mods updated to version 1.6?
vitor_k890 26 Sep @ 6:35pm 
thank you criz for working on the CE patch!! :steamhappy::steamhappy:
Criz  [author] 23 Sep @ 5:04pm 
@Illchymus yes i plan to do a CE patch but patching weapons for CE is way harder then patching armors, and i have never (sucesfully) done a CE weapon patch before so its a learning as i go thing. and its also not a big priority as im still updating and debugging mods to 1.6
Illchymus 22 Sep @ 2:12pm 
Hey Criz! Thanks for bringing all of this into 1.6, by any chance will there be a compatibility for CE to include the armory?
Criz  [author] 31 Aug @ 6:13am 
@Batshit_Insane_Mime_Clan i just tested crafting mentioned weapons and its working for me. honestly sounds like a mod conflict.

are you running rimworld 1.5 or 1.6? have you tried with only this mod active?
Batshit Insane Mime Clan 30 Aug @ 9:17pm 
Finding a problem with crafting the DC15A, the DC17M, and Z6. I have the resources and pawns with the necessary crafting skill, but my colonists never craft them. I can't direct my pawns to craft anything either.
Criz  [author] 15 Aug @ 6:28pm 
@angus_jo They were never intended to be craftable that is unintended behaviour.
They are meant to disapear as its supposed to be a mech only weapon.
thank you for bringing this to my attention.