Arma 3
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[EPD] Escape and Evade
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Infantry
Scenario Map: Altis
File Size
Posted
Updated
925.880 KB
29 May, 2014 @ 10:23am
10 Jun, 2014 @ 8:44pm
4 Change Notes ( view )

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[EPD] Escape and Evade

Popular Discussions View All (1)
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29 May, 2014 @ 12:53pm
Here we go again with this BS........Karts...SMDH
IAMDecatur
5 Comments
RyBo  [author] 10 Jun, 2014 @ 1:40pm 
@Variable sounds good. That is the route I want to take. Sorry for no updates just yet. Just had fiber optics installed and updates should be steam rolling out here soon.
Variable 2 Jun, 2014 @ 11:56pm 
Please please please don't start making respawn missions. There's no challenge if you can't perma-die! Make the mission a bit easier and incorporate Psycho's revive - it's realistic and forgiving, but not too much.
RyBo  [author] 2 Jun, 2014 @ 1:09pm 
@o.illhardt Update coming out tomarrow. I turned save off due to habit. Ill turn it back on. Along with minor changes.

@Variable Respawn is Group but ATM its a respawn point. I had planned to make no respawn but after playing with my Clan I've found it to be extremly hard if not impossible. Only time I have made it was when we just left our wounded to die.

Pushing your buddy over while being chased by a cougar type situation.

So, for the mean time it will be group based Respawn with Revive on. I'll be making it Respawn Off with Revive On. So you can save your buddys but when your gone, your gone.

If requested I'll make a another of the same mission with Group/Revive On.
o.illhardt 1 Jun, 2014 @ 6:54am 
Nice! Not save???
Variable 1 Jun, 2014 @ 6:09am 
Your missions look great! Few questions before I install them on the CiA coop server:
What is the respawn type? I sure hope it's GROUP or SIDE or NONE...
Have you tested the missions on a dedicated server environment?

Looking forward to play them!